Denisova A, Cairns P, Guckelsberger C, Zendle D(2019). Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS). International Journal of Human-Computer Studies vol. 137, Article 102383, 102383-102383.
Salge C, Guckelsberger C, Canaan R, Mahlmann T (2018). Accelerating Empowerment Computation with UCT Tree Search. IEEE Conference on Computatonal Intelligence and Games, CIG. Conference: 2018 IEEE Conference on Computational Intelligence and Games (CIG) vol. 2018-August,
Guckelsberger C, Salge C, Togelius J (2018). New and Surprising Ways to Be Mean. IEEE Conference on Computatonal Intelligence and Games, CIG. vol. 2018-August,
Biehl M, Guckelsberger C, Salge C, Smith SC, Polani D(2018). Expanding the active inference landscape: More intrinsic motivations in the perception-action loop. Frontiers in Neurorobotics vol. 12, (AUG)
Roohi S, Takatalo J, Guckelsberger C, Hämäläinen P (2018). Review of intrinsic motivation in simulation-based game testing. Conference on Human Factors in Computing Systems - Proceedings. vol. 2018-April,
Guckelsberger C, Salge C, Gow J, Cairns P (2017). Predicting player experience without the player an exploratory study. CHI PLAY 2017 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play. 305-315.
Denisova A, Guckelsberger C, Zendle D (2017). Challenge in digital games: Towards developing a measurement tool. Conference on Human Factors in Computing Systems - Proceedings. vol. Part F127655, 2511-2519.
Schulz A, Guckelsberger C, Janssen F(2016). Semantic Abstraction for generalization of tweet classification: An evaluation of incident-related tweets. Semantic Web: interoperability, usability, applicability vol. 8, (3) 353-372.
Guckelsberger C, Salge C, Colton S (2016). Intrinsically motivated general companion NPCs via Coupled Empowerment Maximisation. IEEE Conference on Computatonal Intelligence and Games, CIG. vol. 0,
Guckelsberger C, Salge C (2016). Does empowerment maximisation allow for enactive artificial agents?. Proceedings of the Artificial Life Conference 2016, ALIFE 2016.
Guckelsberger C, Salge C, Saunders R, Colton S (2016). Supportive and antagonistic behaviour in distributed computational creativity via coupled empowerment maximisation. Proceedings of the 7th International Conference on Computational Creativity, ICCC 2016. 9-16.
Llano MT, Guckelsberger C, Hepworth R, Gow J, Corneli J, Colton S (2016). What if a fish got drunk? Exploring the plausibility of machine-generated fictions. Proceedings of the 7th International Conference on Computational Creativity, ICCC 2016. 213-220.
Corneli J, Jordanous A, Shepperd R, Llano MT, Misztal J, Colton S, Guckelsberger C (2015). Computational poetry workshop: Making sense of work in progress. Proceedings of the 6th International Conference on Computational Creativity, ICCC 2015. 268-275.
Schulz A, Guckelsberger C, Schmidt B (2015). More features are not always better: Evaluating generalizing models in incident type classification of tweets. Conference Proceedings - EMNLP 2015: Conference on Empirical Methods in Natural Language Processing. 421-430.
Guckelsberger C, Polani D(2014). Effects of Anticipation in Individually Motivated Behaviour on Survival and Control in a Multi-Agent Scenario with Resource Constraints. Entropy vol. 16, (6) 3357-3378.
Llano MT, Cook M, Guckelsberger C, Colton S, Hepworth R (2014). Towards the automatic generation of fictional ideas for games. AAAI Workshop - Technical Report. vol. WS-14-16, 35-41.