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Research

Publications: Dr Jeremy Gow

Liapis A, Guckelsberger C, Zhu J, Harteveld C, Kriglstein S, Denisova A, Gow J, Preuss M ( 2023 ) . Designing for Playfulness in Human-AI Authoring Tools . ACM International Conference Proceeding Series .
Cook M, Gow J, Smith G, Colton S ( 2022 ) . Danesh: Interactive Tools for Understanding Procedural Content Generators . IEEE Transactions on Games vol. 14 , ( 3 ) 329 - 338 .
Ilhan E, Gow J, Perez D ( 2021 ) . Student-Initiated Action Advising via Advice Novelty . IEEE Transactions on Games
Ilhan E, Gow J, Perez-Liebana D ( 2021 ) . Action advising with advice imitation in deep reinforcement learning . Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS . Conference: Autonomous Agents and Multiagent Systems vol. 2 , 629 - 637 .
John N, Gow J ( 2021 ) . Adversarial Behaviour Debugging in a Two Button Fighting Game . IEEE Conference on Computatonal Intelligence and Games, CIG . vol. 2021-August ,
Ilhan E, Gow J, Perez-Liebana D ( 2021 ) . Learning on a Budget via Teacher Imitation . IEEE Conference on Computatonal Intelligence and Games, CIG . vol. 2021-August ,
Cook M, Colton S, Gow J, Smith G ( 2019 ) . General analytical techniques for parameter-based procedural content generators . IEEE Conference on Computatonal Intelligence and Games, CIG . vol. 2019-August ,
Ilhan E, Gow J, Perez-Liebana D ( 2019 ) . Teaching on a budget in multi-agent deep reinforcement learning . IEEE Conference on Computatonal Intelligence and Games, CIG . vol. 2019-August ,
John N, Gow J, Cairns P ( 2019 ) . Why is debugging video game AI hard? . 2019 AISB Convention . 20 - 24 .
Guckelsberger C, Salge C, Gow J, Cairns P ( 2017 ) . Predicting player experience without the player an exploratory study . CHI PLAY 2017 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play . 305 - 315 .
Cook M, Colton S, Gow J ( 2017 ) . The ANGELINA videogame design system-part i . IEEE Transactions on Computational Intelligence and AI in Games vol. 9 , ( 2 ) 192 - 203 .
Deterding S, Hook J, Fiebrink R, Gillies M, Gow J, Akten M, Smith G, Liapis A et al. ( 2017 ) . Mixed-initiative creative interfaces . Conference on Human Factors in Computing Systems - Proceedings . vol. Part F127655 , 628 - 635 .
Cook M, Gow J, Colton S ( 2016 ) . Towards the automatic optimisation of procedural content generators . IEEE Conference on Computatonal Intelligence and Games, CIG . vol. 0 ,
Cook M, Colton S, Gow J ( 2016 ) . The ANGELINA Videogame Design System—Part II . IEEE Transactions on Computational Intelligence and AI in Games vol. 9 , ( 3 ) 254 - 266 .
Llano MT, Colton S, Hepworth R, Gow J ( 2016 ) . Automated Fictional Ideation via Knowledge Base Manipulation . Cognitive Computation vol. 8 , ( 2 ) 153 - 174 .
Grov G, Ireland A, Llano MT, Kovacs P, Colton S, Gow J ( 2016 ) . Semi-automated design space exploration for formal modelling . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 9675 , 282 - 289 .
Llano MT, Guckelsberger C, Hepworth R, Gow J, Corneli J, Colton S ( 2016 ) . What if a fish got drunk? Exploring the plausibility of machine-generated fictions . Proceedings of the 7th International Conference on Computational Creativity, ICCC 2016 . 213 - 220 .
Browne C, Colton S, Cook M, Gow J, Baumgarten R ( 2014 ) . Toward the Adaptive Generation of Bespoke Game Content . Handbook of Digital Games ,
Browne C, Colton S, Cook M, Gow J, Baumgarten R ( 2014 ) . Toward the Adaptive Generation of Bespoke Game Content . Handbook of Digital Games , Wiley
Llano MT, Hepworth R, Colton S, Charnley J, Gow J ( 2014 ) . Automating fictional ideation using conceptnet . AISB 2014 - 50th Annual Convention of the AISB .
Cook M, Colton S, Gow J ( 2014 ) . Automating game design in three dimensions . AISB 2014 - 50th Annual Convention of the AISB .
Llano MT, Hepworth R, Colton S, Gow J, Charnley J, Lavrač N, Žnidaršič M, Perovšek M et al. ( 2014 ) . Baseline methods for automated fictional ideation . Proceedings of the 5th International Conference on Computational Creativity, ICCC 2014 .
Cook M, Colton S, Raad A, Gow J ( 2013 ) . Mechanic miner: Reflection-driven game mechanic discovery and level design . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 7835 LNCS , 284 - 293 .
Cook M, Colton S, Gow J ( 2013 ) . Nobody's a critic: On the evaluation of creative code generators - A case study in videogame design . Proceedings of the 4th International Conference on Computational Creativity, ICCC 2013 . 123 - 130 .
Cavallo F, Pease A, Gow J, Colton S ( 2013 ) . Using theory formation techniques for the invention of fictional concepts . Proceedings of the 4th International Conference on Computational Creativity, ICCC 2013 . 176 - 183 .
Gow J, Colton S, Cairns P, Miller P ( 2012 ) . Mining rules from player experience and activity data . Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2012 . 148 - 153 .
Gow J, Baumgarten R, Cairns P, Colton S, Miller P ( 2012 ) . Unsupervised modeling of player style with LDA . IEEE Transactions on Computational Intelligence and AI in Games vol. 4 , ( 3 ) 152 - 166 .
Cook M, Colton S, Gow J ( 2012 ) . Initial results from co-operative co-evolution for automated platformer design . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 7248 LNCS , 194 - 203 .
Calvillo-Gámez E, Gow J, Cairns P ( 2011 ) . Introduction to special issue: Video games as research instruments . Entertainment Computing vol. 2 , ( 1 ) 1 - 2 .
Colton S, Gow J, Torres P, Cairns P ( 2010 ) . Experiments in objet trouvé browsing . Proceedings of the International Conference on Computational Creativity, ICCC-10 . 238 - 247 .
Calvillo Gámez EH, Cairns P, Gow J, Back J, Capstick E ( 2010 ) . Video games as research instruments . Conference on Human Factors in Computing Systems - Proceedings . 4493 - 4495 .
Gow J, Cairns P, Colton S, Miller P, Baumgarten R ( 2010 ) . Capturing player experience with post-game commentaries . CGAT 2010 - Computer Games, Multimedia and Allied Technology, Proceedings . 43 - 50 .
Warwick C, Rimmer J, Blandford A, Gow J, Buchanan G ( 2009 ) . Cognitive economy and satisficing in information seeking: A longitudinal study of undergraduate information behavior . Journal of the American Society for Information Science and Technology vol. 60 , ( 12 ) 2402 - 2415 .
Baumgarten R, Nika M, Gow J, Colton S ( 2009 ) . Towards the automatic invention of simple mixed reality games . Adaptive and Emergent Behaviour and Complex Systems - Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009 . 53 - 58 .
Warwick C, Galina I, Rimmer J, Terras M, Blandford A, Gow J, Buchanan G ( 2009 ) . Documentation and the users of digital resources in the humanities . Journal of Documentation vol. 65 , ( 1 ) 33 - 57 .
Thimbleby H, Gow J ( 2008 ) . Applying graph theory to interaction design . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 4940 LNCS , 501 - 519 .
Rimmer J, Warwick C, Blandford A, Gow J, Buchanan G ( 2008 ) . An examination of the physical and the digital qualities of humanities research . Information Processing and Management vol. 44 , ( 3 ) 1374 - 1392 .
Gow J, Blandford A, Cunningham SJ ( 2008 ) . Special issue on digital libraries in the context of users' broader activities . Information Processing and Management vol. 44 , ( 2 ) 556 - 557 .
Blandford A, Adams A, Attfield S, Buchanan G, Gow J, Makri S, Rimmer J, Warwick C ( 2008 ) . The PRET A Rapporter framework: Evaluating digital libraries from the perspective of information work . Information Processing and Management vol. 44 , ( 1 ) 4 - 21 .
Buchanan G, Gow J, Blandford A, Rimmer J, Warwick C ( 2007 ) . Representing aggregate works in the digital library . Proceedings of the ACM International Conference on Digital Libraries . 247 - 256 .
Cairns P, Gow J ( 2007 ) . Integrating Searching and Authoring in Mizar . Journal of Automated Reasoning vol. 39 , ( 2 ) 141 - 160 .
Makri S, Blandford A, Gow J, Rimmer J, Warwick C, Buchanan G ( 2007 ) . A library or just another information resource? A case study of users' mental models of traditional and digital libraries . Journal of the American Society for Information Science and Technology vol. 58 , ( 3 ) 433 - 445 .
Blandford A, Gow J, Buchanan G, Warwick C, Rimmer J ( 2007 ) . Creators, composers and consumers: Experiences of designing a digital library . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 4662 LNCS , 239 - 242 .
Blandford A, Gow J ( 2006 ) . Digital libraries in the context of users' broader activities . D-Lib Magazine . vol. 12 ,
Gow J, Thimbleby H, Cairns P ( 2006 ) . Automatic critiques of interface modes . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 3941 LNCS , 201 - 212 .
Cairns P, Gow J ( 2006 ) . Literate proving: Presenting arid documenting formal proofs . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 3863 LNAI , 159 - 173 .
Bundy A, Dixon L, Gow J, Fleuriot J ( 2006 ) . Constructing induction rules for deductive synthesis proofs . Electronic Notes in Theoretical Computer Science . vol. 153 , 3 - 21 .
Buchanan G, Gow J, Blandford A, Rimmer J, Warwick C ( 2006 ) . Representing aggregate works in the digital library . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 4172 LNCS , 532 - 535 .
Cairns P, Gow J ( 2004 ) . Using and parsing the mizar language . Electronic Notes in Theoretical Computer Science . vol. 93 , 60 - 69 .
Thimbleby H, Gow J ( 2004 ) . Computer algebra in interface design research . International Conference on Intelligent User Interfaces, Proceedings IUI . 366 - 367 .
Cairns P, Gow J, Collins P ( 2003 ) . On dynamically presenting a topology course . Annals of Mathematics and Artificial Intelligence . vol. 38 , 91 - 104 .
Cairns P, Gow J ( 2003 ) . A theoretical analysis of hierarchical proofs . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) vol. 2594 , 175 - 187 .
Gow J, Bundy A, Green I ( 1999 ) . Extensions to the estimation calculus . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) . vol. 1705 LNAI , 258 - 272 .