Publications: Prof Simon Lucas
Best T, Lucas S, Gaina R
(
2024
)
.
‘Journeys in the Dark’ - Towards Game Master AI in Complex Board Games
.
Conference:
Artificial Intelligence and Interactive Digital Entertainment
Meng F, Lucas S
(
2024
)
.
Deduction Game Framework and Information Set Entropy Search
.
Conference:
2024 IEEE Conference on Games (CoG)
vol.
00
,
1
-
4
.
Goodman J, Perez-Liebana D, Lucas S
(
2024
)
.
Measuring Randomness in Tabletop Games
.
Conference:
2024 IEEE Conference on Games (CoG)
vol.
00
,
1
-
8
.
Goodman J, Perez-Liebana D, Lucas S
(
2024
)
.
Skill Depth in Tabletop Board Games
.
Conference:
2024 IEEE Conference on Games (CoG)
vol.
00
,
1
-
8
.
Jin Y, Song X, Slabaugh G, Lucas S
(
2024
)
.
Partial Advantage Estimator for Proximal Policy Optimization
.
IEEE Transactions on Games
vol.
PP
,
(
99
)
1
-
10
.
(
2024
)
.
2024 IEEE Conference on Games (CoG)
.
Conference:
2024 IEEE Conference on Games (CoG)
from:
05/08/2024
to:
08/08/2024
,
Guerrero-Romero C, Lucas S, Perez-Liebana D
(
2023
)
.
Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay
.
IEEE Transactions on Games
vol.
15
,
(
3
)
469
-
482
.
Goodman J, Wallat A, Perez-Liebana D, Lucas S
(
2023
)
.
A case study in AI-assisted board game design
.
Conference:
2023 IEEE Conference on Games (CoG)
vol.
00
,
1
-
4
.
Goodman J, Perez-Liebana D, Lucas S
(
2023
)
.
Following the Leader in Multiplayer Tabletop Games
.
Conference:
Proceedings of the 18th International Conference on the Foundations of Digital Games1
-
11
.
Goodman J, Perez D, Lucas SM
(
2022
)
.
Visualising Multiplayer Game Spaces
.
IEEE Transactions on Games
Dockhorn A, Lucas S
(
2022
)
.
Choosing Representation, Mutation, and Crossover in Genetic Algorithms
.
IEEE Computational Intelligence Magazine
vol.
17
,
(
4
)
52
-
53
.
Togelius J, Lucas SM
(
2006
)
.
Arms Races and Car Races
.
Lecture Notes in Computer Science
.
vol.
4193
,
613
-
622
.
Bravi I, Lucas S
(
2022
)
.
Rinascimento: Playing Splendor-Like Games With Event-Value Functions
.
IEEE Transactions on Games
vol.
15
,
(
1
)
16
-
25
.
Goodman J, Perez-Liebana D, Lucas S
(
2022
)
.
MultiTree MCTS in Tabletop Games
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
Conference:
IEEE Conference on Games
vol.
2022-August
,
292
-
299
.
Bojarczuk K, Gucevska N, Lucas S, Dvortsova I, Harman M, Meijer E, Sapora S, George J et al.
(
2021
)
.
Measurement Challenges for Cyber Cyber Digital Twins
.
Conference:
Proceedings of the 15th ACM / IEEE International Symposium on Empirical Software Engineering and Measurement (ESEM)1
-
10
.
Ahlgren J, Bojarczuk K, Drossopoulou S, Dvortsova I, George J, Gucevska N, Harman M, Lomeli M et al.
(
2021
)
.
Facebook’s Cyber–Cyber and Cyber–Physical Digital Twins
.
Conference:
Evaluation and Assessment in Software Engineering1
-
9
.
Gaina RD, Devlin S, Lucas SM, Perez D
(
2021
)
.
Rolling Horizon Evolutionary Algorithms for General Video Game Playing
.
IEEE Transactions on Games
Goodman J, Perez-Liebana D, Lucas S
(
2021
)
.
Fingerprinting Tabletop Games
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
Conference:
IEEE Conference on Games
vol.
2021-August
,
Goodman J, Lucas S
(
2021
)
.
Weighting NTBEA for game AI optimisation
.
AISB Convention 2021: Communication and Conversations
.
Ovalle A, Lucas SM
(
2020
)
.
Modulation of Viability Signals for Self-regulatory Control
.
Active Inference
,
vol.
1326
,
Springer Nature
Tang Z, Zhu Y, Zhao D, Lucas SM
(
2020
)
.
Enhanced Rolling Horizon Evolution Algorithm With Opponent Model Learning: Results for the Fighting Game AI Competition
.
IEEE Transactions on Games
vol.
15
,
(
1
)
5
-
15
.
Ovalle A, Lucas SM
(
2020
)
.
Bootstrapped model learning and error correction for planning with uncertainty in model-based RL
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
495
-
502
.
Lucas SM
(
2020
)
.
Cross-Platform Games in Kotlin
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
774
-
775
.
Balla M, Lucas SM, Perez-Liebana D
(
2020
)
.
Evaluating Generalisation in General Video Game Playing
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
423
-
430
.
Dockhorn A, Lucas S
(
2020
)
.
Local Forward Model Learning for GVGAI Games
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
716
-
723
.
Bamford C, Lucas SM
(
2020
)
.
Neural Game Engine: Accurate learning of generalizable forward models from pixels
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
81
-
88
.
Volkovas R, Fairbank M, Woodward JR, Lucas S
(
2020
)
.
Practical Game Design Tool: State Explorer
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
439
-
446
.
Bravi I, Lucas SM
(
2020
)
.
Rinascimento: using event-value functions for playing Splendor
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
283
-
290
.
Gaina RD, Perez-Liebana D, Lucas SM, Sironi CF, Winands MHM
(
2020
)
.
Self-Adaptive Rolling Horizon Evolutionary Algorithms for General Video Game Playing
.
Conference:
2020 IEEE Conference on Games (CoG)
vol.
00
,
367
-
374
.
Goodman J, Lucas S
(
2020
)
.
Does it matter how well I know what you’re thinking? Opponent Modelling in an RTS game
.
Conference:
2020 IEEE World Congress on Computational Intelligence
Schrum J, Gutierrez J, Volz V, Liu J, Lucas S, Risi S
(
2020
)
.
Interactive evolution and exploration within latent level-design space of generative adversarial networks
.
Conference:
Proceedings of the 2020 Genetic and Evolutionary Computation Conference148
-
156
.
Montoliu R, Gaina RD, Pérez-Liebana D, Delgado D, Lucas S
(
2020
)
.
Efficient Heuristic Policy Optimisation for a Challenging Strategic Card Game
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
Conference:
International Conference on the Applications of Evolutionary Computation
vol.
12104 LNCS
,
403
-
418
.
Lucas S
(
2020
)
.
Artificial Intelligence and Games
.
KI - Künstliche Intelligenz
vol.
34
,
(
1
)
87
-
88
.
Samothrakis S, Perez D, Lucas S
(
2019
)
.
Training Gradient Boosting Machines Using Curve-Fitting and Information-Theoretic Features for Causal Direction Detection
.
Cause Effect Pairs in Machine Learning
,
Springer Nature
Perez-Liebana D, Gaina RD, Drageset O, İlhan E, Balla M, Lucas SM
.
Analysis of Statistical Forward Planning Methods in Pommerman
.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
.
vol.
15
,
66
-
72
.
Liébana DPXR, Lucas SM, Gaina RD, Togelius J, Khalifa A, Liu J, Ashlock D
(
2019
)
.
General Video Game Artificial Intelligence
.
Springer Nature
Lucas S, Shen T, Wang X, Zhang J
(
2019
)
.
General game AI with statistical forward planning algorithms
.
Chinese Journal of Intelligent Science and Technology
vol.
1
,
(
3
)
219
-
227
.
Volkovas R, Fairbank M, Woodward JR, Lucas S
(
2019
)
.
Mek: Mechanics Prototyping Tool for 2D Tile-Based Turn-Based Deterministic Games
.
Conference:
2019 IEEE Conference on Games (CoG)
vol.
00
,
1
-
8
.
Bravi I, Perez-Liebana D, Lucas SM, Liu J
(
2019
)
.
Rinascimento: Optimising Statistical Forward Planning Agents for Playing Splendor
.
Conference:
2019 IEEE Conference on Games (CoG)
vol.
00
,
1
-
8
.
Shoop K, Lowthorpe C, Anderson L, Lucas S
(
2019
)
.
The Games Fusion Project: Competencies for Game Design
.
Conference:
2019 IEEE Conference on Games (CoG)
vol.
00
,
1
-
4
.
Lucas S, Dockhorn A, Volz V, Bamford C, GAINA RALUCA, Bravi I, Perez-Liebana D, Mostaghim S et al.
(
2019
)
.
A Local Approach to Forward Model Learning: Results on the Game of Life Game
.
Conference:
IEEE Conference on Games (COG)
Dockhorn A, Lucas S, Volz V, Bravi I, GAINA RALUCA, Perez-Liebana D
(
2019
)
.
Learning Local Forward Models on Unforgiving Games
.
Conference:
IEEE Conference on Games (COG)
GAINA RALUCA, Lucas S, Perez-Liebana D
(
2019
)
.
Project Thyia: A Forever Gameplayer
.
Conference:
IEEE Conference on Games (COG)
Gaina RD, Lucas SM, Pérez-Liébana D
.
Tackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods
.
Proceedings of the AAAI Conference on Artificial Intelligence
.
vol.
33
,
1691
-
1698
.
Zhao D, Lucas S, Togelius J
(
2019
)
.
Deep Reinforcement Learning and Games [Guest Editorial]
.
IEEE Computational Intelligence Magazine
vol.
14
,
(
3
)
7
-
7
.
Bravi I, Volz V, Lucas S
(
2019
)
.
Game AI hyperparameter tuning in rinascimento
.
Conference:
Proceedings of the Genetic and Evolutionary Computation Conference Companion1742
-
1746
.
Lucas SM, Volz V
(
2019
)
.
Tile pattern KL-divergence for analysing and evolving game levels
.
Conference:
Proceedings of the Genetic and Evolutionary Computation Conference170
-
178
.
Perez D, Liu J, Abdel Samea Khalifa A, Gaina RD, Togelius J, Lucas SM
(
2019
)
.
General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms
.
IEEE Transactions on Games1
-
1
.
Agapitos A, Loughran R, Nicolau M, Lucas S, O’Neill M, Brabazon A
(
2019
)
.
A Survey of Statistical Machine Learning Elements in Genetic Programming
.
IEEE Transactions on Evolutionary Computation
vol.
23
,
(
6
)
1029
-
1048
.
Lucas S, Liu J, Bravi I, GAINA RALUCA, Woodward J, Volz V, Perez-Liebana D
(
2019
)
.
Efficient Evolutionary Methods for Game Agent Optimisation: Model-Based is Best
.
Conference:
Game Simulations Workshop (AAAI)
Volkovas R, Fairbank M, Woodward JR, Lucas S
(
2019
)
.
Extracting Learning Curves From Puzzle Games
.
Conference:
2019 11th Computer Science and Electronic Engineering (CEEC)
vol.
00
,
150
-
155
.
Kunanusont K, Lucas S, Pérez-Liébana D
(
2018
)
.
Modeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm
.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
vol.
14
,
(
1
)
215
-
221
.
Gaina R, Lucas S, Pérez-Liébana D
.
VERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI
.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
.
vol.
14
,
265
-
267
.
Lucas SM
(
2018
)
.
Game AI Research with Fast Planet Wars Variants
.
Conference:
2018 IEEE Conference on Computational Intelligence and Games (CIG)
vol.
00
,
1
-
4
.
Gaina RD, Lucas SM, Perez-Liebana D
(
2018
)
.
General Win Prediction from Agent Experience
.
Conference:
2018 IEEE Conference on Computational Intelligence and Games (CIG)
vol.
00
,
1
-
8
.
Bravi I, Perez-Liebana D, Lucas SM, Liu J
(
2018
)
.
Shallow Decision-Making Analysis in General Video Game Playing
.
Conference:
2018 IEEE Conference on Computational Intelligence and Games (CIG)
vol.
00
,
1
-
8
.
Guerrero-Romero C, LUCAS S, PEREZ-LIEBANA D
(
2018
)
.
Using a Team of General AI Algorithms to Assist Game Design and Testing
.
Conference:
2018 IEEE Conference on Computational Intelligence and Games (CIG)
Lucas SM, Liu J, Perez-Liebana D
(
2018
)
.
The N-Tuple Bandit Evolutionary Algorithm for Game Agent Optimisation
.
Conference:
2018 IEEE Congress on Evolutionary Computation (CEC)
vol.
00
,
1
-
9
.
Volz V, Schrum J, Liu J, Lucas SM, Smith A, Risi S
(
2018
)
.
Evolving mario levels in the latent space of a deep convolutional generative adversarial network
.
Conference:
Proceedings of the Genetic and Evolutionary Computation Conference221
-
228
.
Lucas SM
(
2018
)
.
Game AI Research with Fast Planet Wars Variants
.
PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18)
.
401
-
404
.
Gaina RD, Lucas SM, Perez-Liebana D
(
2018
)
.
General Win Prediction from Agent Experience
.
PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18)
.
62
-
69
.
Kunanusont K, Lucas SM, Pérez-Lébana D
(
2018
)
.
Modeling player experience with the n-tuple bandit evolutionary algorithm
.
Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018
.
180
-
186
.
Sironi CF, Liu J, Perez-Liebana D, Gaina RD, Bravi I, Lucas SM, Winands MHM
(
2018
)
.
Self-adaptive MCTS for General Video Game Playing
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
10784 LNCS
,
358
-
375
.
Guerrero-Romero C, Lucas SM, Perez-Liebana D
(
2018
)
.
Using a Team of General AI Algorithms to Assist Game Design and Testing
.
PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18)
.
466
-
473
.
Rohlfshagen P, Liu J, Perez-Liebana D, Lucas SM
(
2017
)
.
Pac-Man Conquers Academia: Two Decades of Research Using a Classic Arcade Game
.
IEEE Transactions on Games
vol.
10
,
(
3
)
233
-
256
.
Gaina RD, Couetoux A, Soemers D, Winands MHM, Vodopivec T, Kirchgebner F, Liu J, Lucas SM et al.
(
2017
)
.
The 2016 Two-Player GVGAI Competition
.
IEEE Transactions on Computational Intelligence and AI in Games
Lucas SM, Liu J, Pérez-Liébana D
(
2017
)
.
Efficient Noisy Optimisation with the Multi-Sample and Sliding Window Compact Genetic Algorithms
.
Conference:
2017 IEEE Symposium Series on Computational Intelligence (SSCI)1
-
8
.
Perez-Liebana D, Stephenson M, Gaina RD, Renz J, Lucas SM
(
2017
)
.
Introducing real world physics and macro-actions to general video game ai
.
2017 IEEE Conference on Computational Intelligence and Games, CIG 2017
.
248
-
255
.
Gaina RD, Lucas SM, Perez-Liebana D
(
2017
)
.
Rolling horizon evolution enhancements in general video game playing
.
2017 IEEE Conference on Computational Intelligence and Games, CIG 2017
.
88
-
95
.
Gaina RD, Lucas SM, Perez-Liebana D
(
2017
)
.
Population seeding techniques for Rolling Horizon Evolution in General Video Game Playing
.
2017 IEEE Congress on Evolutionary Computation, CEC 2017 - Proceedings
.
1956
-
1963
.
Kunanusont K, Gaina RD, Liu J, Perez-Liebana D, Lucas SM
(
2017
)
.
The N-Tuple bandit evolutionary algorithm for automatic game improvement
.
2017 IEEE Congress on Evolutionary Computation, CEC 2017 - Proceedings
.
2201
-
2208
.
Liu J, Perez-Liebana D, Lucas SM
(
2017
)
.
Bandit-Based Random Mutation Hill-Climbing
.
Conference:
2017 IEEE Congress on Evolutionary Computation (CEC)2145
-
2151
.
Walton-Rivers J, Williams PR, Bartle R, Perez-Liebana D, Lucas SM
(
2017
)
.
Evaluating and Modelling Hanabi-Playing Agents
.
Conference:
2017 IEEE Congress on Evolutionary Computation (CEC)1382
-
1389
.
Liu J, Togelius J, Pèrez-Liebana D, Lucas SM
(
2017
)
.
Evolving Game Skill-Depth Using General Video Game AI Agents
.
Conference:
2017 IEEE Congress on Evolutionary Computation (CEC)2299
-
2307
.
Kunanusont K, Lucas SM, Perez-Liebana D
(
2017
)
.
General Video Game AI: Learning from Screen Capture
.
Conference:
2017 IEEE Congress on Evolutionary Computation (CEC)2078
-
2085
.
Lucas SM
(
2017
)
.
IEEE CIS VP-Education Vision Statement
.
IEEE Computational Intelligence Magazine
vol.
12
,
(
1
)
6
-
8
.
Gaina RD, Pérez-Liébana D, Lucas SM
(
2017
)
.
General video game for 2 players: Framework and competition
.
2016 8th Computer Science and Electronic Engineering Conference, CEEC 2016 - Conference Proceedings
.
186
-
191
.
Gaina RD, Liu J, Lucas SM, Pérez-Liébana D
(
2017
)
.
Analysis of vanilla rolling Horizon evolution parameters in general video game playing
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
10199 LNCS
,
418
-
434
.
Samothrakis S, Fasli M, Perez D, Lucas S
(
2016
)
.
Default policies for global optimisation of noisy functions with severe noise
.
Journal of Global Optimization
vol.
67
,
(
4
)
893
-
907
.
Agapitos A, O’Neill M, Kattan A, Lucas SM
(
2016
)
.
Recursion in tree-based genetic programming
.
Genetic Programming and Evolvable Machines
vol.
18
,
(
2
)
149
-
183
.
Khalifa A, Perez-Liebana D, Lucas SM, Togelius J
(
2016
)
.
General Video Game Level Generation
.
Conference:
Proceedings of the Genetic and Evolutionary Computation Conference 2016253
-
259
.
Perez-Liebana D, Mostaghim S, Lucas SM
(
2016
)
.
Multiobjective Tree Search Approaches for General Video Game Playing
.
Conference:
2016 IEEE Congress on Evolutionary Computation (CEC)624
-
631
.
Perez-Liebana D, Samothrakis S, Togelius J, Schaul T, Lucas S
.
General Video Game AI: Competition, Challenges and Opportunities
.
Proceedings of the AAAI Conference on Artificial Intelligence
.
vol.
30
,
Dorigo M, Yao X, Lisboa P, Lucas S, Scaillet O, Hammer B, Abercrombie R, Joo EM et al.
.
Plenary Talks
.
Conference:
2015 IEEE Symposium Series on Computational Intelligencelv
-
lxxiii
.
Pérez-Liébana D, Samothrakis S, Togelius J, Schaul T, Lucas SM
(
2016
)
.
Analyzing the Robustness of General Video Game Playing Agents
.
Conference:
2016 IEEE Conference on Computational Intelligence and Games (CIG)1
-
8
.
Williams PR, Perez-Liebana D, Lucas SM
(
2016
)
.
Ms. Pac-Man Versus Ghost Team CIG 2016 Competition
.
Conference:
2016 IEEE Conference on Computational Intelligence and Games (CIG)1
-
8
.
Liu J, Pérez-Liébana D, Lucas SM
(
2016
)
.
Rolling Horizon Coevolutionary Planning for Two-Player Video Games
.
Conference:
2016 8th Computer Science and Electronic Engineering (CEEC)174
-
179
.
Samothrakis S, Perez-Liebana D, Lucas SM, Fasli M
(
2015
)
.
Neuroevolution for General Video Game Playing
.
Conference:
2015 IEEE Conference on Computational Intelligence and Games (CIG)200
-
207
.
Runarsson TP, Lucas SM
(
2015
)
.
On Imitating Connect-4 Game Trajectories Using An Approximate N-Tuple Evaluation Function
.
Conference:
2015 IEEE Conference on Computational Intelligence and Games (CIG)208
-
213
.
Liebana DP, Dieskau J, Hunermund M, Mostaghim S, Lucas S
(
2015
)
.
Open Loop Search for General Video Game Playing
.
Conference:
Proceedings of the 2015 Annual Conference on Genetic and Evolutionary Computation337
-
344
.
Perez-Liebana D, Samothrakis S, Togelius J, Schaul T, Lucas SM, Couëtoux A, Lee J, Lim C-U et al.
(
2015
)
.
The 2014 General Video Game Playing Competition
.
IEEE Transactions on Games
vol.
8
,
(
3
)
229
-
243
.
Williams PR, Walton-Rivers J, Perez-Liebana D, Lucas SM
(
2015
)
.
Monte Carlo Tree Search Applied to Co-Operative Problems
.
Conference:
2015 7th Computer Science and Electronic Engineering Conference (CEEC)219
-
224
.
Lucas SM, Samothrakis S, Pérez D
(
2014
)
.
Fast Evolutionary Adaptation for Monte Carlo Tree Search
.
Lecture Notes in Computer Science
.
vol.
8602
,
349
-
360
.
Perez D, Togelius J, Samothrakis S, Rohlfshagen P, Lucas SM
(
2014
)
.
Automated Map Generation for the Physical Traveling Salesman Problem
.
IEEE Transactions on Evolutionary Computation
vol.
18
,
(
5
)
708
-
720
.
Runarsson TP, Lucas SM
(
2014
)
.
Preference Learning for Move Prediction and Evaluation Function Approximation in Othello
.
IEEE Transactions on Games
vol.
6
,
(
3
)
300
-
313
.
Samothrakis S, Perez D, Lucas SM, Rohlfshagen P
(
2014
)
.
Predicting Dominance Rankings for Score-Based Games
.
IEEE Transactions on Games
vol.
8
,
(
1
)
1
-
12
.
Perez D, Mostaghim S, Samothrakis S, Lucas SM
(
2014
)
.
Multiobjective Monte Carlo Tree Search for Real-Time Games
.
IEEE Transactions on Games
vol.
7
,
(
4
)
347
-
360
.
Perez D, Samothrakis S, Lucas S
(
2014
)
.
Knowledge-based Fast Evolutionary MCTS for General Video Game Playing
.
Conference:
2014 IEEE Conference on Computational Intelligence and Games1
-
8
.
Samothrakis S, Roberts SA, Perez D, Lucas SM
(
2014
)
.
Rolling Horizon methods for Games with Continuous States and Actions
.
Conference:
2014 IEEE Conference on Computational Intelligence and Games1
-
8
.
Perez D, Powley E, Whitehouse D, Samothrakis S, Lucas S, Cowling PI
(
2014
)
.
The 2013 Multi-Objective Physical Travelling Salesman Problem Competition
.
Conference:
2014 IEEE Congress on Evolutionary Computation (CEC)2314
-
2321
.
Perez D, Powley EJ, Whitehouse D, Rohlfshagen P, Samothrakis S, Cowling PI, Lucas SM
(
2014
)
.
Solving the Physical Traveling Salesman Problem: Tree Search and Macro Actions
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IEEE Transactions on Games
vol.
6
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(
1
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31
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45
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Lucas SM, Foullon-Pérez A
(
2014
)
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Robust Word Recognition for Museum Index Cards with the SNT-Grid
.
Advances in Digital Document Processing and Retrieval
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vol.
13
,
World Scientific Publishing
Roberts SA, Lucas SM
(
2013
)
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Measuring Interestingness of Continuous Game Problems
.
Conference:
2013 IEEE Conference on Computational Inteligence in Games (CIG)1
-
8
.
Perez D, Samothrakis S, Lucas S
(
2013
)
.
Online and Offline Learning in Multi-Objective Monte Carlo Tree Search
.
Conference:
2013 IEEE Conference on Computational Inteligence in Games (CIG)1
-
8
.
Alhejali A, Lucas SM
(
2013
)
.
Using Genetic Programming to Evolve Heuristics for a Monte Carlo Tree Search Ms Pac-Man Agent
.
Conference:
2013 IEEE Conference on Computational Inteligence in Games (CIG)1
-
8
.
Perez D, Samothrakis S, Lucas S, Rohlfshagen P
(
2013
)
.
Rolling horizon evolution versus tree search for navigation in single-player real-time games
.
Conference:
Proceedings of the 15th annual conference on Genetic and evolutionary computation351
-
358
.
Redaktion
(
2013
)
.
Gute Chancen am Arbeitsmarkt für IT-Fachleute und Experten der Mechatronik, Energie- und Elektrotechnik
.
Informatik Spektrum
vol.
36
,
(
4
)
398
-
418
.
Jaimez-González CR, Luna-Ramírez WA, Lucas SM
(
2012
)
.
A web tool for monitoring HTTP asynchronous method invocations
.
2012 International Conference for Internet Technology and Secured Transactions, ICITST 2012
.
127
-
132
.
Sombat W, Rohlfshagen P, Lucas SM
(
2012
)
.
Evaluating the Enjoyability of the Ghosts in MS Pac-Man
.
Conference:
2012 IEEE Conference on Computational Intelligence and Games (CIG)379
-
387
.
Roberts SA, Lucas SM
(
2012
)
.
Evolving Spaceship Designs for Optimal Control and the Emergence of Interesting Behaviour
.
Conference:
2012 IEEE Conference on Computational Intelligence and Games (CIG)342
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349
.
Ashlock D, Ashlock W, Samothrakis S, Lucas S, Lee C
(
2012
)
.
From Competition to Cooperation: Co-evolution In A Rewards Continuum
.
Conference:
2012 IEEE Conference on Computational Intelligence and Games (CIG)
vol.
1
,
33
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40
.
Runarsson TP, Lucas SM
(
2012
)
.
Imitating Play from Game Trajectories: Temporal Difference Learning versus Preference Learning
.
Conference:
2012 IEEE Conference on Computational Intelligence and Games (CIG)
vol.
1
,
79
-
82
.
Perez D, Rohlfshagen P, Lucas SM
(
2012
)
.
Monte Carlo Tree Search: Long-term versus Short-term Planning
.
Conference:
2012 IEEE Conference on Computational Intelligence and Games (CIG)219
-
226
.
Samothrakis S, Lucas S, Runarsson TP, Robles D
(
2012
)
.
Coevolving Game-Playing Agents: Measuring Performance and Intransitivities
.
IEEE Transactions on Evolutionary Computation
vol.
17
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(
2
)
213
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226
.
Perez D, Rohlfshagen P, Lucas SM
(
2012
)
.
The Physical Travelling Salesman Problem: WCCI 2012 Competition
.
Conference:
2012 IEEE Congress on Evolutionary Computation
vol.
1
,
1
-
8
.
Lucas SM, Rohlfshagen P, Perez D
(
2012
)
.
Towards more intelligent adaptive video game agents
.
Conference:
Proceedings of the 9th conference on Computing Frontiers293
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298
.
Browne CB, Powley E, Whitehouse D, Lucas SM, Cowling PI, Rohlfshagen P, Tavener S, Perez D et al.
(
2012
)
.
A Survey of Monte Carlo Tree Search Methods
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IEEE Transactions on Games
vol.
4
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(
1
)
1
-
43
.
Peña L, Ossowski S, Peña JM, Lucas SM
(
2012
)
.
Learning and Evolving Combat Game Controllers
.
Conference:
2012 IEEE Conference on Computational Intelligence and Games (CIG)195
-
202
.
Perez D, Rohlfshagen P, Lucas SM
(
2012
)
.
Monte-Carlo Tree Search for the Physical Travelling Salesman Problem
.
Lecture Notes in Computer Science
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vol.
7248
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255
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264
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Robles D, Rohlfshagen P, Lucas SM
(
2011
)
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Learning Non-Random Moves for Playing Othello: Improving Monte Carlo Tree Search
.
Conference:
2011 IEEE Conference on Computational Intelligence and Games (CIG'11)305
-
312
.
Abdullahi AA, Lucas SM
(
2011
)
.
Temporal Difference Learning with Interpolated N-Tuples: Initial Results from a Simulated Car Racing Environment
.
Conference:
2011 IEEE Conference on Computational Intelligence and Games (CIG'11)321
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328
.
Alhejali AM, Lucas SM
(
2011
)
.
Using a Training Camp with Genetic Programming to Evolve Ms Pac-Man Agents
.
Conference:
2011 IEEE Conference on Computational Intelligence and Games (CIG'11)118
-
125
.
Samothrakis S, Lucas S
(
2011
)
.
Approximating n-player behavioural strategy nash equilibria using coevolution
.
Conference:
Proceedings of the 13th annual conference on Genetic and evolutionary computation1107
-
1114
.
Rohlfshagen P, Lucas SM
(
2011
)
.
Ms Pac-Man versus Ghost Team CEC 2011 Competition
.
Conference:
2011 IEEE Congress of Evolutionary Computation (CEC)
vol.
1
,
70
-
77
.
Samothrakis S, Robles D, Lucas S
(
2011
)
.
Fast Approximate Max-n Monte Carlo Tree Search for Ms Pac-Man
.
IEEE Transactions on Games
vol.
3
,
(
2
)
142
-
154
.
Jaimez-Gonzalez CR, Lucas SM, Lopez-Ornelas EJ
(
2011
)
.
Easy XML Serialization of C# and Java Objects
.
Balisage series on markup technologies
.
Conference:
Proceedings of Balisage: The Markup Conference 2011
vol.
7
,
Samothrakis S, Lucas SM
(
2010
)
.
Planning using online evolutionary overfitting
.
Conference:
2010 UK Workshop on Computational Intelligence (UKCI)1
-
6
.
Abdullahi AA, Lucas SM
(
2010
)
.
Temporal Difference Learning with Interpolated N-Tuple Networks: Initial Results on Pole Balancing
.
Conference:
2010 UK Workshop on Computational Intelligence (UKCI)1
-
6
.
Samothrakis S, Robles D, Lucas SM
(
2010
)
.
A UCT Agent for Tron: Initial Investigations
.
Conference:
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games365
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371
.
Lucas SM
(
2010
)
.
Estimating Learning Rates in Evolution and TDL: Results on a Simple Grid-World Problem
.
Conference:
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games372
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379
.
Ghanbari S, Woods JC, Lucas SM
(
2010
)
.
Object-based semi-automatic tool for content retrieval
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Electronics Letters
vol.
46
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1
)
44
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46
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Alhejali AM, Lucas SM
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2010
)
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Evolving Diverse Ms. Pac-Man Playing Agents Using Genetic Programming
.
Conference:
2010 UK Workshop on Computational Intelligence (UKCI)1
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6
.
Lucas SM
(
2010
)
.
Grammatical Inference and Games: Extended Abstract
.
Lecture Notes in Computer Science
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vol.
6339
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1
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4
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Albakour M-D, Kruschwitz U, Lucas S
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2010
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Sentence-Level Attachment Prediction
.
Lecture Notes in Computer Science
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vol.
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6
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19
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Romano D, Moffat D, El Rhalibi A, Narayek A, Pavia A, Ballin D, Livingstone D, Friedman D et al.
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2009
)
.
AI and Games Symposium
.
Adaptive and Emergent Behaviour and Complex Systems - Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009
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1
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2
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Albakour MD, Blackwell R, Kruschwitz U, Lucas S
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2009
)
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Managing collaboration projects using semantic email search
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CEUR Workshop Proceedings
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vol.
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60
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61
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Ghanbari S, Woods JC, Lucas SM
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2009
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BPT Using Multi-Dimensional Information for Semi-Automatic Content Retrieval
.
Conference:
2009 Conference for Visual Media Production169
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175
.
Robles D, Lucas SM
(
2009
)
.
A Simple Tree Search Method for Playing Ms. Pac-Man
.
Conference:
2009 IEEE Symposium on Computational Intelligence and Games249
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255
.
Burrow P, Lucas SM
(
2009
)
.
Evolution versus Temporal Difference Learning for Learning to Play Ms. Pac-Man
.
Conference:
2009 IEEE Symposium on Computational Intelligence and Games53
-
60
.
Lucas SM
(
2009
)
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Temporal Difference Learning with Interpolated Table Value Functions
.
Conference:
2009 IEEE Symposium on Computational Intelligence and Games32
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37
.
Theodoridis T, Agapitos A, Hu H, Lucas SM
(
2009
)
.
Mechanical Feature Attributes for Modeling and Pattern Classification of Physical Activities
.
Conference:
2009 International Conference on Information and Automation528
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533
.
Foullon-Pérez A, Lucas SM
(
2009
)
.
Orientational Features with the SNT-Grid
.
Conference:
2009 International Joint Conference on Neural Networks877
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881
.
Ghanbari S, Woods JC, Lucas SM
(
2009
)
.
Semi-Automatic BPT for Image Retrieval
.
Conference:
2009 Seventh International Workshop on Content-Based Multimedia Indexing33
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37
.
Lucas SM
(
2009
)
.
Computational Intelligence and AI in Games: A New IEEE Transactions
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IEEE Transactions on Games
vol.
1
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1
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1
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3
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Ghanbari S, Woods JC, Lucas SM
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2009
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Multi-dimensional BPTs for Content Retrieval
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Studies in Computational Intelligence
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231
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73
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90
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Agapitos A, Dyson M, Lucas SM, Sepulveda F
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2008
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Learning to recognise mental activities: Genetic programming of stateful classifiers for brain-computer interfacing
.
GECCO'08: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Computation 2008
.
1155
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1162
.
Agapitos A, Togelius J, Lucas SM, Schmidhuber J, Konstantinidis A
(
2008
)
.
Generating Diverse Opponents with Multiobjective Evolution
.
Conference:
2008 IEEE Symposium On Computational Intelligence and Games135
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142
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Lucas SM
(
2008
)
.
Investigating Learning Rates for Evolution and Temporal Difference Learning
.
Conference:
2008 IEEE Symposium On Computational Intelligence and Games1
-
7
.
Loiacono D, Togelius J, Lanzi PL, Kinnaird-Heether L, Lucas SM, Simmerson M, Perez D, Reynolds RG et al.
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2008
)
.
The WCCI 2008 Simulated Car Racing Competition
.
Conference:
2008 IEEE Symposium On Computational Intelligence and Games119
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126
.
Rudolph G, Jansen T, Lucas S, Poloni C, Beume N
(
2008
)
.
Parallel Problem Solving from Nature - PPSN X - 10th International Conference, Proceedings: Preface
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Agapitos A, Dyson M, Lucas SM, Sepulveda F
(
2008
)
.
Learning to recognise mental activities
.
Conference:
Proceedings of the 10th annual conference on Genetic and evolutionary computation1155
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1162
.
Agapitos A, Dyson M, Kovalchuk J, Lucas SM
(
2008
)
.
On the genetic programming of time-series predictors for supply chain management
.
Conference:
Proceedings of the 10th annual conference on Genetic and evolutionary computation1163
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1170
.
Togelius J, Lucas S, Thang HD, Garibaldi JM, Nakashima T, Tan CH, Elhanany I, Berant S et al.
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2008
)
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The 2007 IEEE CEC simulated car racing competition
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Genetic Programming and Evolvable Machines
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295
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329
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Theodoridis T, Agapitos A, Hu H, Lucas SM
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2008
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Ubiquitous Robotics in Physical Human Action Recognition: A Comparison Between Dynamic ANNs and GP
.
Conference:
2008 IEEE International Conference on Robotics and Automation3064
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3069
.
Prabaharan SRS, Chowdari BVR, Brodd RJ
(
2008
)
.
The preface
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Springer Nature
Lucas SM
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2008
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Computational intelligence and games: Challenges and opportunities
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Machine Intelligence Research
vol.
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1
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45
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57
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Ghanbari S, Woods JC, Rabiee HR, Lucas SM
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2008
)
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WAVELET DOMAIN BINARY PARTITION TREES FOR IMAGE SEGMENTATION
.
Conference:
2008 International Workshop on Content-Based Multimedia Indexing302
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307
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Lucas SM
(
2007
)
.
Ms Pac-Man competition
.
ACM SIGEVOlution
vol.
2
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4
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37
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38
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Lucas SM
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2007
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Neural network Othello competition
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ACM SIGEVOlution
vol.
2
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4
)
38
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40
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Ghanbari S, Woods JC, Rabiee HR, Lucas SM
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2007
)
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Wavelet domain binary partition trees for semantic object extraction
.
Electronics Letters
vol.
43
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22
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1189
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1191
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LUCAS SM, DAMPER RI
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2007
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Syntactic Neural Networks
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Connection Science
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3
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195
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221
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Togelius J, Burrow P, Lucas SM
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2007
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Multi-population competitive co-evolution of car racing controllers
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Conference:
2007 IEEE Congress on Evolutionary Computation4043
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4050
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Agapitos A, Togelius J, Lucas SM
(
2007
)
.
Evolving controllers for simulated car racing using object oriented genetic programming
.
Conference:
Proceedings of the 9th annual conference on Genetic and evolutionary computation1543
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1550
.
Togelius J, De Nardi R, Marques H, Newcombe R, Lucas SM, Holland O
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2007
)
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Nonlinear dynamics modelling for controller evolution
.
Conference:
Proceedings of the 9th annual conference on Genetic and evolutionary computation324
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333
.
Galvan-Lopez E, Togelius J, Lucas S
(
2007
)
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Towards understanding the effects of neutrality on the sudoku problem
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Conference:
Proceedings of the 9th annual conference on Genetic and evolutionary computation1509
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1509
.
Lucas SM, Reynolds TJ
(
2007
)
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Learning Finite-State Transducers: Evolution Versus Heuristic State Merging
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IEEE Transactions on Evolutionary Computation
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11
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3
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308
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325
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Lucas SM
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2007
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Games Technical Committee
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IEEE Computational Intelligence Magazine
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2
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2
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74
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76
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Lucas SM, Togelius J
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2007
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Point-to-Point Car Racing: an Initial Study of Evolution Versus Temporal Difference Learning
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Conference:
2007 IEEE Symposium on Computational Intelligence and Games260
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267
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Marques H, Togelius J, Kogutowska M, Holland O, Lucas SM
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2007
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Sensorless but not Senseless: Prediction in Evolutionary Car Racing
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Conference:
2007 IEEE Symposium on Artificial Life370
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377
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Togelius J, De Nardi R, Lucas SM
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2007
)
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Towards Automatic Personalised Content Creation for Racing Games
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Conference:
2007 IEEE Symposium on Computational Intelligence and Games252
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259
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Lucas SM
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2007
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A Statistically Aligned Recombination Operator for Finite State Machines
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Conference:
2007 IEEE Congress on Evolutionary Computation4554
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4560
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Togelius J, Lucas SM, Nardi RD
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2007
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Computational Intelligence in Racing Games
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Studies in Computational Intelligence
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71
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69
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Agapitos A, Lucas SM
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2007
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Evolving Modular Recursive Sorting Algorithms
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Lecture Notes in Computer Science
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vol.
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301
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310
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Agapitos A, Lucas SM
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Evolving a Statistics Class Using Object Oriented Evolutionary Programming
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Lecture Notes in Computer Science
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vol.
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291
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Jaimez González CR, Lucas SM
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Implementing a State-Based Application Using Web Objects in XML
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Lecture Notes in Computer Science
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vol.
4803
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577
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594
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Agapitos A, Togelius J, Lucas SM
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Multiobjective techniques for the Use of State in Genetic Programming applied to Simulated Car Racing
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Conference:
2007 IEEE Congress on Evolutionary Computation1562
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1569
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Lo MY, Lucas SM
(
2007
)
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N-Gram Fitness Function with a Constraint in a Musical Evolutionary System
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Conference:
2007 IEEE Congress on Evolutionary Computation4246
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4251
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Downton A, He J, Lucas S
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2006
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User-configurable OCR enhancement for online natural history archives
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International Journal on Document Analysis and Recognition (IJDAR)
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9
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2-4
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263
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279
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Lucas SM, Runarsson TP
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2006
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Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation
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Conference:
2006 IEEE Symposium on Computational Intelligence and Games52
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59
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Lucas SM, Kendall G
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2006
)
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Evolutionary computation and games
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IEEE Computational Intelligence Magazine
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1
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1
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10
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18
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De Nardi R, Togelius J, Holland OE, Lucas SM
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2006
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Evolution of Neural Networks for Helicopter Control: Why Modularity Matters
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Conference:
2006 IEEE International Conference on Evolutionary Computation1799
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1806
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Agapitos A, Lucas SM
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2006
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Evolving Efficient Recursive Sorting Algorithms
.
Conference:
2006 IEEE International Conference on Evolutionary Computation2677
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2684
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Lo MY, Lucas SM
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2006
)
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Evolving Musical Sequences with N-Gram Based Trainable Fitness Functions
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Conference:
2006 IEEE International Conference on Evolutionary Computation601
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608
.
Togelius J, Lucas SM
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2006
)
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Evolving robust and specialized car racing skills
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Conference:
2006 IEEE International Conference on Evolutionary Computation1187
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1194
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Agapitos A, Lucas SM
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2006
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Learning Recursive Functions with Object Oriented Genetic Programming
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Lecture Notes in Computer Science
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vol.
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177
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Moraglio A, Togelius J, Lucas S
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2006
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Product Geometric Crossover for the Sudoku Puzzle
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Conference:
2006 IEEE International Conference on Evolutionary Computation470
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476
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Runarsson TP, Lucas SM
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2005
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Coevolution Versus Self-Play Temporal Difference Learning for Acquiring Position Evaluation in Small-Board Go
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IEEE Transactions on Evolutionary Computation
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628
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Evolving a neural network location evaluator to play Ms. Pac-Man
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IEEE 2005 Symposium on Computational Intelligence and Games, CIG'05
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203
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210
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Togelius J, Lucas SM
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2005
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Forcing neurocontrollers to exploit sensory symmetry through hard-wired modularity in the game of Cellz
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IEEE 2005 Symposium on Computational Intelligence and Games, CIG'05
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37
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43
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Lucas SM, Gonźalez CRJ
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2005
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Web-based deployment of text locating algorithms
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Proceedings of the 1st International Workshop on Camera-Based Document Analysis and Recognition, CBDAR 2005
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101
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107
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Lucas SM, Panaretos A, Sosa L, Tang A, Wong S, Young R, Ashida K, Nagai H et al.
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2005
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ICDAR 2003 robust reading competitions: entries, results, and future directions
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International Journal on Document Analysis and Recognition (IJDAR)
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2-3
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105
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Lucas S, Vidal E, Amiri A, Hanlon S, Amengual JC
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1994
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A comparison of syntactic and statistical techniques for off-line OCR
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Lecture Notes in Computer Science
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vol.
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Lucas SM, Reynolds TJ
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Learning Deterministic Finite Automata with a Smart State Labeling Evolutionary Algorithm
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IEEE Transactions on Pattern Analysis and Machine Intelligence
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7
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Togelius J, Lucas SM
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2005
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Evolving Controllers for Simulated Car Racing
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Conference:
2005 IEEE Congress on Evolutionary Computation
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2
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1913
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Lucas SM, Cho KT
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2005
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Fast Convolutional OCR with the Scanning N-Tuple Grid
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Conference:
Eighth International Conference on Document Analysis and Recognition (ICDAR'05)1
-
5
.
Lucas SM
(
2005
)
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ICDAR 2005 Text Locating Competition Results
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Conference:
Eighth International Conference on Document Analysis and Recognition (ICDAR'05)1
-
5
.
Lucas SM
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2004
)
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Cellz: A simple dynamic game for testing evolutionary algorithms
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Conference:
Proceedings of the 2004 Congress on Evolutionary Computation (IEEE Cat. No.04TH8753)
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1
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1014
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Lucas SM
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2004
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Exploiting Reflection in Object Oriented Genetic Programming
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Lecture Notes in Computer Science
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Keijzer M, O’Reilly UM, Lucas S, Costa E, Soule T
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2004
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Lucas SM, Huang T-K
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2004
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Sequence Recognition with Scanning N-Tuple Ensembles
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Conference:
Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004.
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Lucas SM
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2003
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Discriminative Training of the Scanning N-Tuple Classifier
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Lecture Notes in Computer Science
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Lucas SM
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Evolving Finite State Transducers: Some Initial Explorations
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Downton AC, Lucas SM, Patoulas G, Beccaloni GW, Scoble MJ, Robinson GS
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2003
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Computerising Natural History Card Archives
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Conference:
Seventh International Conference on Document Analysis and Recognition, 2003. Proceedings.
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358
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Lucas SM, Patoulas G, Downton AC
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2003
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Fast Lexicon-Based Word Recognition in Noisy Index Card Images
.
Conference:
Seventh International Conference on Document Analysis and Recognition, 2003. Proceedings.
vol.
1
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5
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Lucas SM, Panaretos A, Sosa L, Tang A, Wong S, Young R
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2003
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ICDAR 2003 Robust Reading Competitions
.
Conference:
Seventh International Conference on Document Analysis and Recognition, 2003. Proceedings.
vol.
1
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6
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Lucas SM, Reynolds TJ
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2003
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Learning DFA: Evolution versus Evidence Driven State Merging
.
Conference:
The 2003 Congress on Evolutionary Computation, 2003. CEC '03.
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1
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358
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Ishidera E, Lucas SM, Downton AC
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2002
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Top-Down Likelihood Word Image Generation Model for Holistic Word Recognition
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Lecture Notes in Computer Science
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94
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Lucas SM, Damper RI
.
A connectionist approach to text-phonemics translation using syntactic neural networks
.
Conference:
[Proceedings] 1992 RNNS/IEEE Symposium on Neuroinformatics and Neurocomputers
Lucas S
(
2002
)
.
Evolving Spring-Mass Models: A Test-Bed for Graph Encoding Schemes
.
Conference:
Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600)
vol.
2
,
1952
-
1957
.
Ishidera E, Lucas SM, Downton AC
(
2002
)
.
Likelihood Word Image Generation Model for Word Recognition
.
Conference:
Object recognition supported by user interaction for service robots
vol.
3
,
172
-
175
.
Lucas SM
(
2002
)
.
Web-Based Evaluation and Deployment of Pattern Recognizers
.
Conference:
Object recognition supported by user interaction for service robots
vol.
3
,
419
-
422
.
Lucas S
(
2001
)
.
Efficient graph-based dictionary search and its application to text-image searching
.
Pattern Recognition Letters
vol.
22
,
(
5
)
551
-
562
.
Downton AC, Tams AC, Wells GJ, Holmes AC, Lucas SM, Beccaloni GW, Scoble MJ, Robinson GS
(
2001
)
.
Constructing Web-Based Legacy Index Card Archives - Architectural Design Issues and Initial Data Acquisition
.
Conference:
Proceedings of Sixth International Conference on Document Analysis and Recognition854
-
858
.
Lucas SM, Tams AC, Cho SJ, Ryu S, Downton AC
(
2001
)
.
Robust Word Recognition for Museum Archive Card Indexing
.
Conference:
Proceedings of Sixth International Conference on Document Analysis and Recognition144
-
148
.
Lucas S, Beattie P, Coy J
(
2000
)
.
Automatic evaluation of adaptive algorithms over the Internet
.
Neural Networks for Signal Processing X Proceedings of the 2000 IEEE Signal Processing Society Workshop (Cat No00TH8501)
vol.
2
,
Lucas S, Sarampalis K
(
2000
)
.
Automatic evaluation of algorithms over the Internet
.
2010 20th International Conference on Pattern Recognition
vol.
2
,
Lucas S
(
2000
)
.
Efficient best-first dictionary search given graph-based input
.
2010 20th International Conference on Pattern Recognition
vol.
4
,
Lucas S
(
2000
)
.
Specifying intrinsically adaptive architectures
.
Conference:
2000 IEEE Symposium on Combinations of Evolutionary Computation and Neural Networks. Proceedings of the First IEEE Symposium on Combinations of Evolutionary Computation and Neural Networks (Cat. No.00EX448)224
-
231
.
Downton AC, Lucas SM
(
1999
)
.
Interactive archive card index conversion and verification
.
IEE Colloquium (Digest)
(
41
)
Lucas S
(
1999
)
.
Rapid best first retrieval from massive dictionaries with poorly segmented inputs
.
IEE Colloquium (Digest)
(
41
)
Lucas S
(
1999
)
.
Designing video-joysticks
.
IEE Colloquium (Digest)
.
85
-
90
.
Downton AC, Lucas SM
(
1999
)
.
Interactive archive card index conversion and verification
.
IEE Colloquium (Digest)
.
43
-
47
.
Lucas S
(
1999
)
.
Rapid best first retrieval from massive dictionaries with poorly segmented inputs
.
IEE Colloquium (Digest)
.
69
-
74
.
Downton AC, Lucas SM, Du L
(
1999
)
.
Lazy evaluation for best-first contextual handwriting recognition
.
Conference:
Proceedings of the Fifth International Conference on Document Analysis and Recognition. ICDAR '99 (Cat. No.PR00318)589
-
592
.
Downton AC, Lucas SM, Cracknell C
(
1998
)
.
Document and Handwriting Analysis for Archive Index Card Conversion
.
IEE Colloquium (Digest)
(
440
)
Lucas SM
(
1998
)
.
Real-time face recognition with the continuous n-tuple classifier
.
IEE Colloquium (Digest)
(
197
)
Lucas SM
(
1998
)
.
Spatially aware rapid retrieval system (SPARRS)
.
IEE Colloquium (Digest)
(
440
)
Lucas SM
(
1998
)
.
A fast exact parallel implementation of the k-nearest neighbour pattern classifier
.
IJCNN'99 International Joint Conference on Neural Networks Proceedings (Cat No99CH36339)
.
Conference:
1998 IEEE International Joint Conference on Neural Networks Proceedings. IEEE World Congress on Computational Intelligence (Cat. No.98CH36227)
vol.
3
,
Siddiqi AA, Lucas SM
(
1998
)
.
Comparison of matrix rewriting versus direct encoding for evolving neural networks
.
Proceedings of the IEEE Conference on Evolutionary Computation, ICEC
.
392
-
397
.
Lucas SM
(
1998
)
.
Continuous n-tuple classifier and its application to real-time face recognition
.
IEE Proceedings - Vision Image and Signal Processing
vol.
145
,
(
5
)
d’Aulignac D, Moschovinos A, Lucas S
(
1998
)
.
Virtual Table Tennis and the Design of Neural Network Players
.
Artificial Neural Nets and Genetic Algorithms
,
Springer Nature
Du L, Downton AC, Lucas SM
(
1997
)
.
A unified object-Oriented toolkit for discrete contextual computer vision
.
IEE Colloquium (Digest)
(
18
)
Lucas SM
(
1997
)
.
Forward-backward building blocks for evolving neural networks with intrinsic learning behaviours
.
IEE Colloquium (Digest)
(
133
)
Lucas SM
(
1997
)
.
Continuous n -tuple classifier and its applicationtoface recognition
.
Electronics Letters
vol.
33
,
(
20
)
1676
-
1678
.
Lucas SM
(
1997
)
.
Forward-backward building blocks for evolving neural networks with intrinsic learning behaviours
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
1240 LNCS
,
723
-
732
.
Du L, Downton AC, Lucas SM, Al-Badr B
(
1997
)
.
Generalized contextual recognition of hand-printed documents using semantic trees with lazy evaluation
.
Conference:
Proceedings of the Fourth International Conference on Document Analysis and Recognition
vol.
1
,
Lucas S
(
1996
)
.
Can scanning n-tuple classifiers be improved by pre-transforming training data?
.
IEE Colloquium (Digest)
(
165
)
Du L, Lucas SM, Downton AC
(
1996
)
.
Computationally efficient contextual processing for handwritten forms
.
IEE Colloquium (Digest)
(
165
)
Amiri A, Du L, Downton AC, Lucas SM, Goh SL
(
1996
)
.
Optimised hand-printed character recognition using neural network cascades
.
IEE Colloquium (Digest)
(
165
)
Lucas SM
(
1996
)
.
Rapid best-first retrieval from massive dictionaries
.
Pattern Recognition Letters
vol.
17
,
(
14
)
1507
-
1512
.
Lucas S
(
1996
)
.
Rapid content-based retrieval from document image databases
.
IEE Colloquium (Digest)
(
119
)
Lucas S, Amiri A
(
1996
)
.
Statistical syntactic methods for high-performance OCR
.
IEE Proceedings - Vision Image and Signal Processing
vol.
143
,
(
1
)
Downton AC, Amiri A, Du L, Lucas SM
(
1995
)
.
Configurable toolkit approach to handwritten forms recognition
.
IEE Colloquium (Digest)
.
Lucas SM
(
1995
)
.
Rapid searching of massive dictionaries given uncertain inputs
.
IEE Colloquium (Digest)
.
Lucas S, Amiri A
(
1995
)
.
Recognition of chain-coded handwrittencharacter images with scanning n -tuplemethod
.
Electronics Letters
vol.
31
,
(
24
)
2088
-
2089
.
Lucas SM
(
1995
)
.
High performance OCR with syntactic neural networks
.
Conference:
4th International Conference on Artificial Neural Networks
vol.
1995
,
133
-
138
.
Lucas SM
(
1995
)
.
Rapid best-first retrieval from massive dictionaries by lazy evaluation of a syntactic neural network
.
Conference:
Proceedings of ICNN'95 - International Conference on Neural Networks
vol.
5
,
Lucas SM
(
1995
)
.
Towards the open ended evolution of neural networks
.
Conference:
1st International Conference on Genetic Algorithms in Engineering Systems: Innovations and Applications (GALESIA)
vol.
1995
,
388
-
393
.
Lucas S, Amiri A, Hanlon SJ
(
1994
)
.
Robust syntactic recognition techniques for OCR
.
IEE Colloquium (Digest)
.
Lucas S
(
1994
)
.
Structuring chromosomes for context-free grammar evolution
.
Conference:
Proceedings of the First IEEE Conference on Evolutionary Computation. IEEE World Congress on Computational Intelligence
Lucas S, Zhao Z, Cawley G, Noakes P
(
1993
)
.
Pattern recognition with the decomposed multilayer perceptron
.
Electronics Letters
vol.
29
,
(
5
)
442
-
443
.
Lucas S, Zhao Z, Cawley G, Noakes P
(
1993
)
.
On decomposing MLPs
.
1993 IEEE International Conference on Neural Networks
.
1414
-
1418
.
Lucas S
(
1992
)
.
An algebraic approach to learning in syntactic neural networks
.
Conference:
[Proceedings 1992] IJCNN International Joint Conference on Neural Networks
vol.
1
,
Lucas SM, Damper RI
(
1992
)
.
Syntactic Neural Networks
.
Connectionist Natural Language Processing
,
Springer Nature
Lucas S
(
1991
)
.
Algebraic learning in syntactic neural networks
.
IEE Conference Publication
.
185
-
189
.
Lucas S, Damper B
(
1991
)
.
Syntactic Neural Networks in VLSI
.
VLSI for Artificial Intelligence and Neural Networks
,
Springer Nature
Lucas S, Damper B
(
1991
)
.
Syntactic neural networks for text-phonetics translation
.
2013 IEEE International Conference on Acoustics, Speech and Signal Processing
.
Conference:
[Proceedings] ICASSP 91: 1991 International Conference on Acoustics, Speech, and Signal Processing
Lucas SM, Damper RI
(
1990
)
.
Signature verification with a syntactic neural net
.
Conference:
1990 IJCNN International Joint Conference on Neural Networks
Lucas SM, Damper RI
(
1990
)
.
TEXT-TO-PHONETICS TRANSLATION WITH SYNTACTIC NEURAL NETS
.
1st ESCA Workshop on Speech Synthesis, SSW 1990
.
87
-
90
.
Lucas SM, Damper RI
(
1989
)
.
New learning paradigm for neural networks
.
IEE Conference Publication
.
346
-
350
.