Publications: Prof Peter Cowling
Chubb J, Reed D, Cowling P
(
2022
)
.
Expert views about missing AI narratives: is there an AI story crisis?
.
AI and Society
Hodge VJ, Devlin S, Sephton N, Block F, Cowling PI, Drachen A
(
2021
)
.
Win Prediction in Multiplayer Esports: Live Professional Match Prediction
.
IEEE Transactions on Games
vol.
13
,
(
4
)
368
-
379
.
Chubb J, Cowling P, Reed D
(
2021
)
.
Speeding up to keep up: exploring the use of AI in the research process
.
AI and Society
Devlin S, Anspoka A, Sephton N, Cowling P, Rollason J
(
2021
)
.
Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play
.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
vol.
12
,
(
1
)
16
-
22
.
Baier H, Sattaur A, Powley EJ, Devlin S, Rollason J, Cowling PI
(
2019
)
.
Emulating human play in a leading mobile card game
.
IEEE Transactions on Games
vol.
11
,
(
4
)
386
-
395
.
Hodge VJ, Sephton N, Devlin S, Cowling PI, Goumagias N, Shao J, Purvis K, Cabras I et al.
(
2019
)
.
How the business model of customizable card games influences player engagement
.
IEEE Transactions on Games
vol.
11
,
(
4
)
374
-
385
.
Spick RJ, Cowling P, Walker JA
(
2019
)
.
Procedural generation using spatial GANs for region-specific learning of elevation data
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
vol.
2019-August
,
Scholten OJ, Cowling P, Hawick KA, Alfred Walker J
(
2019
)
.
Unconventional exchange: Methods for statistical analysis of virtual goods
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
vol.
2019-August
,
Scholten OJ, Cowling P, Hawick KA, Walker JA
(
2019
)
.
Unconventional Exchange: Methods for Statistical Analysis of Virtual Goods
.
Williams DAH, Cowling PI, Murphy DT
(
2019
)
.
Emotional Congruence in Video Game Audio
.
Encyclopedia of Computer Graphics and Games
,
Williams D, Wu CY, Hodge VJ, Murphy D, Cowling PI
(
2019
)
.
A psychometric evaluation of emotional responses to horror music
.
AES 146th International Convention
.
Williams D, Hodge VJ, Gega L, Murphy D, Cowling PI, Drachen A
(
2019
)
.
AI and automatic music generation for mindfulness
.
Proceedings of the AES International Conference
.
vol.
2019-March
,
Baier H, Cowling PI
(
2018
)
.
Evolutionary MCTS for Multi-Action Adversarial Games
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
vol.
2018-August
,
Aung M, Bonometti V, Drachen A, Cowling P, Kokkinakis AV, Yoder C, Wade A
(
2018
)
.
Predicting Skill Learning in a Large, Longitudinal MOBA Dataset
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
vol.
2018-August
,
Block F, Hodge V, Hobson S, Sephton N, Devlin S, Ursu MF, Drachen A, Cowling PI
(
2018
)
.
Narrative bytes: Data-driven content production in esports
.
TVX 2018 - Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video
.
29
-
41
.
Baier H, Cowling PI
(
2018
)
.
Evolutionary MCTS with flexible search horizon
.
Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018
.
2
-
8
.
Hodge V, Devlin S, Sephton N, Block F, Drachen A, Cowling P
(
2017
)
.
Win Prediction in Esports: Mixed-Rank Match Prediction in Multi-player Online Battle Arena Games
.
Kokkinakis AV, Cowling PI, Drachen A, Wade AR
(
2017
)
.
Exploring the relationship between video game expertise and fluid intelligence
.
PLoS ONE
vol.
12
,
(
11
)
Cowling P, Powley EJ, Whitehouse D
(
2017
)
.
Memory Bounded Monte Carlo Tree Search
.
Published by The AAAI Press, Palo Alto, California.
.
Conference:
AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2017)
(
Snowbird, Little Cottonwood Canyon, Utah USA
)
from:
05/10/2017
to:
09/10/2017
,
94
-
94
.
Nucciarelli A, Li F, Fernandes KJ, Goumagias N, Cabras I, Devlin S, Kudenko D, Cowling P
(
2017
)
.
From value chains to technological platforms: The effects of crowdfunding in the digital game industry
.
Journal of Business Research
vol.
78
,
341
-
352
.
Cabras I, Goumagias ND, Fernandes K, Cowling P, Li F, Kudenko D, Devlin S, Nucciarelli A
(
2017
)
.
Exploring survival rates of companies in the UK video-games industry: An empirical study
.
Technological Forecasting and Social Change
vol.
117
,
305
-
314
.
Azzeh M, Cowling PI, Neagu D
(
2017
)
.
Software stage-effort estimation based on association rule mining and fuzzy set theory
.
Chen Y, Polack F, Cowling P, Remde S
(
2017
)
.
A comparison of one-pass and bi-directional approaches applied to large-scale road inspection
.
Communications in Computer and Information Science
.
vol.
695
,
180
-
200
.
Mourdjis P, Polack F, Cowling P, Chen Y, Robinson M
(
2017
)
.
Competition and cooperation in pickup and multiple delivery problems
.
Communications in Computer and Information Science
.
vol.
695
,
142
-
160
.
Chen Y, Polack F, Cowling P, Mourdjis P, Remde S
(
2017
)
.
Exploring techniques to improve large-scale drainage system maintenance scheduling using a risk driven model
.
Communications in Computer and Information Science
.
vol.
695
,
161
-
179
.
Chen Y, Cowling P, Polack F, Remde S, Mourdjis P
(
2016
)
.
Dynamic optimisation of preventative and corrective maintenance schedules for a large scale urban drainage system
.
European Journal of Operational Research
vol.
257
,
(
2
)
494
-
510
.
Sephton N, Cowling PI, Devlin S, Hodge VJ, Slaven NH
(
2016
)
.
Using association rule mining to predict opponent deck content in android: Netrunner
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
vol.
0
,
Chen Y, Cowling P, Remde S, Polack F
(
2016
)
.
Efficient large-scale road inspection routing
.
ICORES 2016 - Proceedings of the 5th International Conference on Operations Research and Enterprise Systems
.
304
-
312
.
Chen Y, Mourdjis P, Polack F, Cowling P, Remde S
(
2016
)
.
Evaluating hyperheuristics and local search operators for periodic routing problems
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
9595
,
104
-
120
.
Chen Y, Polack F, Cowling P, Mourdjis P, Remde S
(
2016
)
.
Risk driven analysis of maintenance for a large-scale drainage system
.
ICORES 2016 - Proceedings of the 5th International Conference on Operations Research and Enterprise Systems
.
296
-
303
.
Mourdjis P, Polack F, Cowling P, Chen Y, Robinson M
(
2016
)
.
The effect of cooperation in pickup and multiple delivery problems
.
ICORES 2016 - Proceedings of the 5th International Conference on Operations Research and Enterprise Systems
.
287
-
295
.
Mourdjis P, Chen Y, Polack F, Cowling P, Robinson M
(
2016
)
.
Variable neighbourhood descent with memory: A hybrid metaheuristic for supermarket resupply
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
9668
,
32
-
46
.
Sephton N, Cowling PI, Slaven NH
(
2015
)
.
An experimental study of action selection mechanisms to create an entertaining opponent
.
2015 IEEE Conference on Computational Intelligence and Games, CIG 2015 - Proceedings
.
122
-
129
.
Cowling PI, Whitehouse D, Powley EJ
(
2015
)
.
Emergent bluffing and inference with Monte Carlo Tree Search
.
2015 IEEE Conference on Computational Intelligence and Games, CIG 2015 - Proceedings
.
114
-
121
.
Xie H, Devlin S, Kudenko D, Cowling P
(
2015
)
.
Predicting player disengagement and first purchase with event-frequency based data representation
.
2015 IEEE Conference on Computational Intelligence and Games, CIG 2015 - Proceedings
.
230
-
237
.
Cowling PI, Devlin S, Powley EJ, Whitehouse D, Rollason J
(
2015
)
.
Player Preference and Style in a Leading Mobile Card Game
.
IEEE Transactions on Computational Intelligence and AI in Games
vol.
7
,
(
3
)
233
-
242
.
Devlin S, Cowling PI, Kudenko D, Goumagias N, Nucciareli A, Cabras I, Fernandes KJ, Li F
(
2014
)
.
Game intelligence
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
Sephton N, Cowling PI, Powley E, Slaven NH
(
2014
)
.
Heuristic move pruning in Monte Carlo Tree Search for the strategic card game Lords of War
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
Sephton N, Cowling PI, Powley E, Whitehouse D, Slaven NH
(
2014
)
.
Parallelization of Information Set Monte Carlo Tree Search
.
Proceedings of the 2014 IEEE Congress on Evolutionary Computation, CEC 2014
.
2290
-
2297
.
Perez D, Powley E, Whitehouse D, Samothrakis S, Lucas S, Cowling PI
(
2014
)
.
The 2013 Multi-objective Physical Travelling Salesman Problem Competition
.
Proceedings of the 2014 IEEE Congress on Evolutionary Computation, CEC 2014
.
2314
-
2321
.
Goumagias N, Cabras I, Fernandes KJ, Li F, Nucciarelli A, Cowling P, Devlin S, Kudenko D
(
2014
)
.
A phylogenetic classification of the video-game industry’s business model ecosystem
.
IFIP Advances in Information and Communication Technology
.
vol.
434
,
285
-
294
.
Chen Y, Cowling P, Remde S
(
2014
)
.
Dynamic period routing for a complex real-world system: A case study in storm drain maintenance
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
8600
,
109
-
120
.
Powley EJ, Cowling PI, Whitehouse D
(
2014
)
.
Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information
.
Artificial Intelligence
vol.
217
,
92
-
116
.
Mourdjis P, Cowling P, Robinson M
(
2014
)
.
Metaheuristics for the Pick-up and Delivery Problem with contracted orders
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
8600
,
170
-
181
.
Xie H, Kudenko D, Devlin S, Cowling P
(
2014
)
.
Predicting Player Disengagement in Online Games
.
Computer Games
,
vol.
504
,
Xie H, Kudenko D, Devlin S, Cowling P
(
2014
)
.
Predicting player disengagement in online games
.
Communications in Computer and Information Science
vol.
504
,
133
-
149
.
Perez D, Powley EJ, Whitehouse D, Rohlfshagen P, Samothrakis S, Cowling PI, Lucas SM
(
2014
)
.
Solving the physical traveling salesman problem: Tree search and macro actions
.
IEEE Transactions on Computational Intelligence and AI in Games
vol.
6
,
(
1
)
31
-
45
.
Powley EJ, Whitehouse D, Cowling PI
(
2013
)
.
Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
Alqasrawi Y, Neagu D, Cowling PI
(
2013
)
.
Fusing integrated visual vocabularies-based bag of visual words and weighted colour moments on spatial pyramid layout for natural scene image classification
.
Signal, Image and Video Processing
vol.
7
,
(
4
)
759
-
775
.
Bista SK, Dahal KP, Cowling PI
(
2013
)
.
Evolution of Cooperation in an Incentive Based Business Game Environment
.
Bista SK, Dahal KP, Cowling PI, Tuladhar BM
(
2013
)
.
Metrics for Computing Trust in a Multi-Agent Environment
.
Bista SK, Dahal KP, Cowling PI, Tuladhar BM
(
2013
)
.
Unraveling the Evolution of Defectors in Online Business Games
.
Cowling PI, Greenberg HJ, De Jong K
(
2013
)
.
Artificial Intelligence
.
Encyclopedia of Operations Research and Management Science
,
Whitehouse D, Cowling PI, Powley EJ, Rollason J
(
2013
)
.
Integrating Monte Carlo Tree Search with knowledge-based methods to create engaging play in a commercial mobile game
.
Proceedings of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2013
.
100
-
106
.
Powley EJ, Whitehouse D, Cowling PI
(
2013
)
.
Monte Carlo Tree Search with macro-actions and heuristic route planning for the Multiobjective Physical Travelling Salesman Problem
.
IEEE Conference on Computatonal Intelligence and Games, CIG
.
Cowling PI, Ward CD, Powley EJ
(
2012
)
.
Ensemble determinization in monte carlo tree search for the imperfect information card game magic: The gathering
.
IEEE Transactions on Computational Intelligence and AI in Games
vol.
4
,
(
4
)
241
-
257
.
Powley EJ, Whitehouse D, Cowling PI
(
2012
)
.
Monte Carlo Tree Search with macro-actions and heuristic route planning for the Physical Travelling Salesman Problem
.
2012 IEEE Conference on Computational Intelligence and Games, CIG 2012
.
234
-
241
.
Cowling PI, Powley EJ, Whitehouse D
(
2012
)
.
Information set Monte Carlo tree search
.
IEEE Transactions on Computational Intelligence and AI in Games
vol.
4
,
(
2
)
120
-
143
.
Browne CB, Powley E, Whitehouse D, Lucas SM, Cowling PI, Rohlfshagen P, Tavener S, Perez D et al.
(
2012
)
.
A survey of Monte Carlo tree search methods
.
IEEE Transactions on Computational Intelligence and AI in Games
vol.
4
,
(
1
)
1
-
43
.
Remde S, Cowling P, Dahal K, Colledge N, Selensky E
(
2012
)
.
An empirical study of hyperheuristics for managing very large sets of low level heuristics
.
Journal of the Operational Research Society
vol.
63
,
(
3
)
392
-
405
.
Powley E, Whitehouse D, Cowling P
(
2011
)
.
Determinization in Monte-Carlo tree search for the card game Dou Di Zhu
.
AISB 2011: AI and Games
.
17
-
24
.
Whitehouse D, Powley EJ, Cowling PI
(
2011
)
.
Determinization and information set Monte Carlo Tree Search for the card game Dou Di Zhu
.
2011 IEEE Conference on Computational Intelligence and Games, CIG 2011
.
87
-
94
.
Azzeh M, Neagu D, Cowling PI
(
2011
)
.
Analogy-based software effort estimation using Fuzzy numbers
.
Journal of Systems and Software
vol.
84
,
(
2
)
270
-
284
.
Cowling P, Gmeinwieser C
(
2010
)
.
AI for herding sheep
.
Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010
.
2
-
7
.
Alqasrawi Y, Neagu D, Cowling P
(
2010
)
.
Spatial pyramid local keypoints quantization for bag of visual patches image representation
.
Proceedings of the 2010 10th International Conference on Intelligent Systems Design and Applications, ISDA'10
.
1270
-
1274
.
Bista SK, Dahal K, Cowling P, Bouras A
(
2010
)
.
Assessing trustworthiness of nodes to enhance performance in mobile ad hoc networks
.
PST 2010: 2010 8th International Conference on Privacy, Security and Trust
.
80
-
87
.
Azzeh M, Cowling PI, Neagu D
(
2010
)
.
Software stage-effort estimation based on association rule mining and Fuzzy set theory
.
Proceedings - 10th IEEE International Conference on Computer and Information Technology, CIT-2010, 7th IEEE International Conference on Embedded Software and Systems, ICESS-2010, ScalCom-2010
.
249
-
256
.
Bista SK, Dahal K, Cowling P, Tuladhar BM
(
2010
)
.
Acquaintance-based trust model for the evolution of cooperation in business games
.
Service Oriented Computing and Applications
vol.
4
,
(
3
)
181
-
189
.
Azzeh M, Neagu D, Cowling PI
(
2010
)
.
Fuzzy grey relational analysis for software effort estimation
.
Empirical Software Engineering
vol.
15
,
(
1
)
60
-
90
.
Cowling P, Remde S, Hartley P, Stewart W, Stock-Brooks J, Woolley T
(
2010
)
.
C-Link: Concept linkage in knowledge repositories
.
AAAI Spring Symposium - Technical Report
.
vol.
SS-10-07
,
32
-
37
.
Ward CD, Cowling PI
(
2009
)
.
Monte carlo search applied to card selection in magic: The gathering
.
CIG2009 - 2009 IEEE Symposium on Computational Intelligence and Games
.
9
-
16
.
Romano D, Moffat D, El Rhalibi A, Narayek A, Pavia A, Ballin D, Livingstone D, Friedman D et al.
(
2009
)
.
AI and Games Symposium
.
Adaptive and Emergent Behaviour and Complex Systems - Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009
.
1
-
2
.
Alqasrawi Y, Neagu D, Cowling P
(
2009
)
.
Natural scene image recognition by fusing weighted colour moments with bag of visual patches on spatial pyramid layout
.
ISDA 2009 - 9th International Conference on Intelligent Systems Design and Applications
.
140
-
145
.
Azzeh M, Neagu D, Cowling P
(
2009
)
.
Software effort estimation based on weighted fuzzy grey relational analysis
.
ACM International Conference Proceeding Series
.
Randall T, Cowling P, Baker R, Jiang P
(
2009
)
.
Using neural networks for strategy selection in real-time strategy games
.
Adaptive and Emergent Behaviour and Complex Systems - Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009
.
27
-
34
.
Bista SK, Dahal K, Cowling P, Tuladhar BM
(
2009
)
.
Evolution of cooperativeness in a business game relying on acquaintance based trustworthiness assessment
.
2009 IEEE Conference on Commerce and Enterprise Computing, CEC 2009
.
16
-
23
.
Remde S, Dahal K, Cowling P, Colledge N
(
2009
)
.
Binary exponential back off for tabu tenure in hyperheuristics
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
5482 LNCS
,
109
-
120
.
Cotta C, Cowling P
(
2009
)
.
Preface
.
Azzeh M, Neagu D, Cowling P
(
2008
)
.
Adjusting analogy software effort estimation based on fuzzy logic
.
ICSOFT 2008 - Proceedings of the 3rd International Conference on Software and Data Technologies
.
vol.
SE
,
127
-
132
.
Azzeh M, Neagu D, Cowling P
(
2008
)
.
Improving analogy software effort estimation using fuzzy feature subset selection algorithm
.
Proceedings - International Conference on Software Engineering
.
71
-
78
.
Baker RJS, Cowling PI, Randall TWG, Jiang P
(
2008
)
.
Can opponent models aid poker player evolution?
.
2008 IEEE Symposium on Computational Intelligence and Games, CIG 2008
.
23
-
30
.
Remde S, Cowling P, Dahal K, Colledge N
(
2008
)
.
Evolution of fitness functions to improve heuristic performance
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
5313 LNCS
,
206
-
219
.
Dahal K, Remde S, Cowling P, Colledge N
(
2008
)
.
Improving metaheuristic performance by evolving a variable fitness function
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
4972 LNCS
,
170
-
181
.
Chakhlevitch K, Cowling P
(
2008
)
.
Hyperheuristics: Recent developments
.
Azzeh M, Neagu D, Cowling P
(
2008
)
.
Software project similarity measurement based on fuzzy C-means
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
5007 LNCS
,
123
-
134
.
Thabtah F, Cowling P
(
2008
)
.
Mining the data from a hyperheuristic approach using associative classification
.
Expert Systems with Applications
vol.
34
,
(
2
)
1093
-
1101
.
Bista SK, Dahal KP, Cowling PI
(
2008
)
.
Evolution of cooperation in an incentive based business game environment
.
Global Design to Gain a Competitive Edge: An Holistic and Collaborative Design Approach Based on Computational Tools
.
875
-
882
.
Baker RJS, Cowling PI
(
2007
)
.
Bayesian opponent modeling in a simple poker environment
.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, CIG 2007
.
125
-
131
.
Naveed MH, Cowling PI, Hossain MA
(
2007
)
.
Hybrid evolutionary learning approaches for the virus game
.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, CIG 2007
.
196
-
202
.
Thabtah FA, Cowling PI
(
2007
)
.
A greedy classification algorithm based on association rule
.
Applied Soft Computing Journal
vol.
7
,
(
3
)
1102
-
1111
.
Cowling PI, Chakhlevitch K
(
2007
)
.
Using a large set of low level heuristics in a hyperheuristic approach to personnel scheduling
.
Studies in Computational Intelligence
vol.
49
,
543
-
576
.
Remde S, Cowling P, Dahal K, Colledge N
(
2007
)
.
Exact/heuristic hybrids using rVNS and hyperheuristics for workforce scheduling
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
4446 LNCS
,
188
-
197
.
Thabtah F, Cowling P, Hammoud S
(
2006
)
.
Improving rule sorting, predictive accuracy and training time in associative classification
.
Expert Systems with Applications
vol.
31
,
(
2
)
414
-
426
.
Cowling P, Colledge N, Dahal K, Remde S
(
2006
)
.
The trade off between diversity and quality for multi-objective workforce scheduling
.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
.
vol.
3906 LNCS
,
13
-
24
.
Cowling PI, Naveed MH, Hossain MA
(
2006
)
.
A coevolutionary model for the virus game
.
Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games, CIG'06
.
45
-
51
.
Thabtah FA, Cowling P, Peng Y
(
2006
)
.
Multiple labels associative classification
.
Knowledge and Information Systems
vol.
9
,
(
1
)
109
-
129
.
Thabtah F, Cowling P, Peng Y
(
2006
)
.
The impact of rule ranking on the quality of associative classifiers
.
Research and Development in Intelligent Systems XXII - Proceedings of AI 2005, the 25th SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence
.
277
-
287
.
Cowling P
(
2005
)
.
Board evaluation for the virus game
.
IEEE 2005 Symposium on Computational Intelligence and Games, CIG'05
.
59
-
65
.
Thabtah F, Cowling P, Peng Y
(
2005
)
.
MCAR: Multi-class Classification based on Association Rule
.
3rd ACS/IEEE International Conference on Computer Systems and Applications, 2005
.
vol.
2005
,
127
-
133
.
Cowling PI, Keuthen R
(
2005
)
.
Embedded local search approaches for routing optimization
.
Computers and Operations Research
vol.
32
,
(
3
)
465
-
490
.
Chakhlevitch K, Cowling P
(
2005
)
.
Choosing the fittest subset of low level heuristics in a hyperheuristic framework
.
Lecture Notes in Computer Science
.
vol.
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