Publications: Mr Yicheng Xiao
Xiao LY, Henderson LL, Newall PWS
(
2022
)
.
Loot boxes are more prevalent in United Kingdom video games than previously considered: updating Zendle et al. (2020)
.
Addiction
vol.
117
,
(
9
)
2553
-
2555
.
Xiao LY, Henderson LL, Nielsen RKL, Newall PWS
(
2022
)
.
Regulating Gambling-Like Video Game Loot Boxes: a Public Health Framework Comparing Industry Self-Regulation, Existing National Legal Approaches, and Other Potential Approaches
.
Current Addiction Reports
vol.
9
,
(
3
)
163
-
178
.
Xiao LY
(
2022
)
.
Reserve your judgment on "Draconian" Chinese video gaming restrictions on children • Commentary on: Draconian policy measures are unlikely to prevent disordered gaming (Colder Carras et al., 2021)
.
Journal of Behavioral Addictions
vol.
11
,
(
2
)
249
-
255
.
XIAO LY
(
2022
)
.
BLIND BOXES: OPENING OUR EYES TO THE CHALLENGING REGULATION OF GAMBLING-LIKE PRODUCTS AND GAMBLIFICATION AND UNEXPLAINED REGULATORY INACTION
.
Gaming Law Review
vol.
26
,
(
5
)
255
-
268
.
Xiao LY
(
2022
)
.
Drafting video game loot box regulation for dummies: a Chinese lesson
.
Information and Communications Technology Law
vol.
31
,
(
3
)
343
-
381
.
Xiao LY, Fraser TC, Newall PWS
(
2022
)
.
Opening Pandora’s Loot Box: Weak Links Between Gambling and Loot Box Expenditure in China, and Player Opinions on Probability Disclosures and Pity-Timers
.
Journal of Gambling Studies
Xiao LY, Newall P
(
2022
)
.
Probability disclosures are not enough: Reducing loot box reward complexity as a part of ethical video game design
.
Journal of Gambling Issues
Xiao LY, Henderson LL, Nielsen RKL, Grabarczyk P, Newall PWS
(
2021
)
.
Loot Boxes: Gambling-Like Mechanics in Video Games
.
Encyclopedia of Computer Graphics and Games
,
Newall PWS, Xiao LY
(
2021
)
.
Gambling Marketing Bans in Professional Sports Neglect the Risks Posed by Financial Trading Apps and Cryptocurrencies
.
Gaming Law Review
vol.
25
,
(
9
)
376
-
378
.
Xiao LY
(
2021
)
.
People's Republic of China Legal Update: The Notice on Further Strictly Regulating and Effectively Preventing Online Video Gaming Addiction in Minors (Published August 30, 2021, Effective September 1, 2021)
.
Gaming Law Review
Xiao LY, Henderson LL, Newall P
(
2021
)
.
What are the odds? Lower compliance with Western loot box probability disclosure industry self-regulation than Chinese legal regulation
.
Xiao LY
(
2021
)
.
Regulating loot boxes as gambling? Towards a combined legal and self-regulatory consumer protection approach
.
Interactive Entertainment Law Review
vol.
4
,
(
1
)
27
-
47
.
Xiao LY, Henderson LL, Yang Y, Newall PWS
(
2021
)
.
Gaming the system: suboptimal compliance with loot box probability disclosure regulations in China
.
Behavioural Public Policy1
-
27
.
Xiao L, Fraser T, Newall PWS
(
2021
)
.
Opening Pandora’s loot box: Weak links between gambling and loot box expenditure in China, and player opinions on probability disclosures and pity-timers
.
Xiao L, Newall PWS
(
2021
)
.
Probability disclosures are not enough: Reducing loot box reward complexity as a part of ethical video game design
.
Xiao LY, Henderson LL
(
2021
)
.
Towards an Ethical Game Design Solution to Loot Boxes: a Commentary on King and Delfabbro
.
International Journal of Mental Health and Addiction
vol.
19
,
(
1
)
177
-
192
.
Xiao LY
(
2020
)
.
PEOPLE'S REPUBLIC OF CHINA LEGAL UPDATE: SUPREME PEOPLE'S COURT'S GUIDING OPINION ON REFUND REQUESTS RELATING TO UNAUTHORIZED ONLINE VIDEO GAMING TRANSACTIONS PAID FOR BY MINORS (PUBLISHED MAY 15, 2020)
.
Gaming Law Review
vol.
24
,
(
7
)
476
-
479
.
Xiao LY
(
2020
)
.
Which Implementations of Loot Boxes Constitute Gambling? A UK Legal Perspective on the Potential Harms of Random Reward Mechanisms
.
International Journal of Mental Health and Addiction
Xiao LY
(
2020
)
.
ESRB’s and PEGI’s Self-Regulatory ‘Includes Random Items’ Labels Fail to Ensure Consumer Protection
.
International Journal of Mental Health and Addiction
Xiao LY
(
2020
)
.
Conceptualising the Loot Box Transaction as a Gamble Between the Purchasing Player and the Video Game Company
.
International Journal of Mental Health and Addiction
Xiao LY
(
2020
)
.
PEOPLE'S REPUBLIC OF CHINA LEGAL UPDATE: THE NOTICE ON THE PREVENTION OF ONLINE GAMING ADDICTION IN JUVENILES (PUBLISHED OCTOBER 25, 2019, EFFECTIVE NOVEMBER 1, 2019)
.
Gaming Law Review
vol.
24
,
(
1
)
51
-
53
.